DevLog Entry #13

Just a short update:

This week I don’t really have anything to show, since the focus has been on making some cutscene-type tools and there are no exciting cutscenes made… yet. I’ve been trying to deal with the age old trouble of seamlessly syncing up the animation of two different objects in the scene. I’ve been thinking of making a video similar to the one showing the level design tools, just to share the ideas I’ve been playing with. Let me know if this sounds interesting and I might get a video together!

Soon I’ll be able to make a (probably temporary) start to the game with some tutorials and stuff followed by some much overdue testing of the actual game with actual people who aren’t me or my girlfriend (gosh… scary)!

I guess that’s all I’ve got to say for now.
Until next time.
Toodles!

15 thoughts on “DevLog Entry #13

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